Tuesday, March 3, 2015

Moving Sale and Off to Cold Wars

As some may already know, I'm planning on moving to Alberta some time this summer.  the exact time depends on how long it takes to finish the renovations on my house, and for the house to sell.

These renovations are one of the reasons I've been so inactive on the Blog lately.

as such I've been looking at alot of my gaming stuff, and am getting rid of things i have not used in a long time.

I'll be taking the following items to cold wars this coming weekend, and then anything that does not sell there is going to hotlead with me later in March(along with a few things I won't be taking to cold wars)



first thing up is my Modern collection.  I'll be selling my iraqis and British, plus all my vehicles.

infantry: $32 per squad of 8(all squads of 8)
Vehicles:
Resin Vehicles $30 Each
landrovers/humvees 2 for $30  
Plastic tanks $10 each

anyone buying large lots can probably get a bit of a deal too.


i have 
TAG Iraqis. LSloppy Jalopy Vehicles. not everything pictured
3 squads of Iraqi Republican guard
3 squads Iraqi regulars
4 squads of Fedayeen
1 BMP1
2 BMP2
3 BTR60BP
1 BRDM-2
1 AML -90
3 Plastic T72

TAG British, Not everything pictured
4 squads of British Infantry
2 Mortar teams
1 GPMG team
2 British Para squads
1 SAS Squad
4 Warrior IFVs
7 Land rovers
1 FV432 Peak Turret
TAG Deltaforce and Humvees. Forces of Valour Blackhawks
Closeup on Delta Force
1 Plastic Challenger

24 USMC
2 Delta Force Squads
2 humvees
1 Stryker
1 plastic  M1A1 Abrams
2 Forces of Valour 1/48th Blackhawks
1 FOrces of Valour 1/48th Apache


All my Desert Terrain(pictured below)


Pinkish Foamcore buildings(4) $15 each
Small Buildings(4) - $15 each
Medium buildings(3) $25 each
Compounds(3) - $40 each
Parking Structure - $100
Palm trees(6, 3 built, 3 unbuilt) $10
Rock formations(2)  - $5 each
Forces of Valour 1/48th Helos
Picture of All terrain set up.
 



Larger of the 2 Compounds. both have removable roofs
Big Parking Structure - 16"x18"x9", 4 peices
 
32x Old Glory Romans.  looking for $3 per figure
Random box ofWarmachine  Cryx.   3 Privateer rulebooks. 
I'd sell the whole box for $50 OBO

Lot of old Ronin: Duels and Ronin: war rules and figures.
half a dozen large Ronin mecha, serveral small ones,  serveral sprues of
tanks and aircraft.  lots of extra weapon bits.   $20 for the lot.

 WINGS of War WW2:
Deluxe boxed set(complete rules, all expansions and 4 planes in one box) $30
A6M2 Reisen  $10
F4F Wildcat $10


Zvezda Ring of Rule Undead Romans (each legion box is 20 legionnaires plus 4 archers)

1 Cursed Legion box, unopened  $15
1 Cursed Legion box  assembled and painted(24 figures) $20
3 Cursed Legion Box, loose on sprues $10 each
1 Cursed Cavalry Box, opened partially assembled (8 figures)
1 Cursed Artillery box, assembled ( 1 CarroBalista and 1 Onager with undead crew & mantlets)

If you have any interest in reserving anything for pickup at Coldwars, let me know in before Wednesday night.  You can find me on facebook using the badge on the right isde of teh page,  or email me at

stephen(dot)thomson81(at)gmail(dot)com

We can arrange pickup some time during the weekend.

Monday, May 5, 2014

A Spanish Treat

this past Sunday  our gaming group got together and enjoyed some Carlist wars using Field of Battle(unmodified).

I Scratch build all the terrain over the last few years, and Dave Hoyt supplied the marvelous Miniatures. Perry and Blaze Away miniatures are the manufacturers.







Dave ran the Carlist forces solo, while Jon and I ran the Isabelinos.   Jon had the 2nd and 4rd(cavalry) brigades on the right flank, and I had the 1st and 4th(international) brigade on the left flank, in the town.




the international brigade(British expedition plus french foreign legion) reinforced by a battalion of the  1st brigade secured the bulk of the town early.  one of the British battalions hastily rushed down the main street into an artillery  barrage and was routed, but quickly recovered.  they cleared the way to the British rifles to pin down the artillery and ultimately were responsible for its demise.



Meanwhile the right flank started out good for the Isabelinos, but quickly started to spiral out of control.  the other half of my 1st brigade was badly mauled. and Jon lost 2 of the 3 battalions in his infantry brigade, with only the guard remaining.  only the cavalry held their own.


fortunately while that happened, the international brigade finally broke through in the town, flanking the crack Carlist brigade and routing them. although it took rather more flank engagements then I was expecting to do so. one of Dave's crack battalions took 3 flank attacks before routing.


All in all a good game was had by all.  the game wrapped up in about 2.5-3 hours.

I also had my Warbases delivered  as well as an extension of  the current commission i'm working on.  expect to see some Fife and drum militia on the blog in the not so distant future.

Wednesday, April 16, 2014

Commonwealth of Polhynov Guard Haiduks

Gwardia Hajduk Regiment with command in the fore.

Last night I finished off the Guard Haiduk regiment that has been sitting on my desk  for a few weeks.  these are for my imagination the Commonwealth of Polhynov(or Rzechczypospolita na Polhynow in Polish). the figures are, as with all my other eastern renaissance, TAG miniatures.

Gwardia Hajduk command close up.
The Guard Haiduks use heavy Bardische axes, and as such are treated as a pike unit in Maurice. we have not used any pike units yet, so it should be an interesting change.


TAG figures are always fun to paint. I made the flags my self, and here is a look at them unfurled:

Regimental standard on top, Hetman's Standard on the bottom.
the flags symbols are historical.  The golden eagle is from a standard from a 16th century 'Przemysl district" standard.  the white eagle is Jan Sobieski's crest (1680s) which I have co-opted as the Mielczewski Family/Commonwealth Crest.  the coloured fields are of my own concoction.

the Polhynov standard system is similar to the British napoleonic system, each regiment has a Hetnman's Standard(kings colours) and a regimental standard(regimental colours).

i do plan 2 regiments of 24 cavalry ultimately, for anyone wondering why a polish-based army is so cavalry-light.  the regiment of Husaria(heavy cavalry) will be Front Rank French WSS horse grenadiers, and the light cavalry regiment will use Eureka Polish Uhlans from the 28mm SYW Saxon

Now that these are done, the Polhynov forces can take to the field this Friday, when i get together with friends Martin, Dave, Dan and Jon to play a big game of imaginations Maurice.

Tuesday, April 15, 2014

Commission: Foundry Argonauts, Heracles, and Zetes

Last night and this morning I worked on a group of 10 figures as part of an ongoing commission. This group was comprised of 8 Argonauts, Heracles, and Zetes, made by Foundry.



4 Argonauts in helmets


4 Argonauts without helmets.
Maybe veterans or officers.


Heracles & Zetes
These figures were a lot of fun to paint. Aside form the fact that I have not painted ancients in years(and even then only Romans), they are lovely figures. Although with all the bronze trim on the armour, they can be time consuming.  The way I paint usually requires me to undercoat any metallic with white, so that it starts very bright. Since the rest of the armour is  medium/dark grey, highlighted then black washed,  I have to both edge in white, THEN the bronze colour, and then give it a wash. so in effect I have to do all the bronze edging twice.  Fortunately I enjoy the occasional fiddly work.  especailly when it's so very different from anything I'm currently painting. After all, Variety is the spice of life!


also, I'm about 22 hits away from having 100,000 hits in under 4 years since I started the blog(4 years on May 29th).  I'd celebrate by having some sort of contest or something, but I don't really have the funds to pull that off.  maybe by the time I hit 200,000 hits I'll have gotten a brake and be able to.

Monday, April 14, 2014

ACW Buildings for Martin

At out last game day Martin gave me a pair of buildings to base up for him. It seems I have convinced him that buildings look good with bases.




 The church was painted presumably by martin(or possibly bought painted). the clap board manor was painted by me earlier in the year. both buildings are made by Hovels.




The fences, gravestones and raven/crow are all Renedra plastic offerings. trees are Woodland Scenics.

I had wanted to make the buildings easily removable for storage, but hovels are cast in one piece, and are either solid castings or hollow with extremely irregular inside edges making it hard to do so.  i may revisit them at a later date to see what else i can do.

The next commission: IHMN+

I've now started a 2nd commission form the same gentlemen who commissioned me to paint the 'In Her Majesty's Name' figures i painted in March.

This time there is a total of 70 figures, including an IHMN Dragon Tong,  Foundry Argonauts, Empress mid 1800s naval crew, Conan figrues, and some Hinterland female sailors.

from left to right:  Dragon Lord(Reaper Minis),
Dragon lady, Master Wu-jen, Yeti



last night I finish off and photographed the 15 figures that make up the Dragon Tong.

Dragon Warrior, Tong henchmen
These figures were generally a joy to paint. the Dragon lady. and Dragon lord have a wonderful amount of detail, although the Dragon lady's face make her look like the most manly looking Asian woman I've ever seen. the patterns on the Dragon lady and Lord's robes are freehand.

2 Tong Henchmen, 2 Boxers
4 Tong henchmen (unknown manufacturer)

next to be panted in this commission are teh 10 figures that make up Argonauts from foundry. These should be done in the next day or 2. Also  either tonight or tomorrow morning I have a couple of  buildings, suitable for AWI, 1812 or ACW that, I've based for my friend Martin.

Monday, April 7, 2014

2nd CoC Game

I GMed (co-GMed, as it turned out, with Dave Hoyt) a CoC game for a few friends yesterday afternoon.  this game was a slightly more moderate game in terms of forces used then the last(more infantry, less support).


this games was again early war french Vs German. the table was 8x6, but of course the way the patrol phase worked out the game was actually played on only a portion of the table.  I corrected a few mistakes in the way the rules played out versus the first game  earlier last week.

French Platoon :
LT(senior leader)
Platoon sergeant(junior leader)
 VB rifle grenadier squad(4 + junior leader)
3x  infantry squads(10 + junior leader)
25mm AT gun
60mm mortar
Hotchkiss MMG
Hotchkiss H-39

German Platoon:
LT(senior leader)
Feldwebel(senior leader)
5cm mortar
3x  infantry squads(9 + junior leader)
Pak 36 AT gun

MG34 MMG
Pzkpfw 38(t)


As in the first battle, the Germans opened up with a charge, led by the Feldwebel, on a full french squad in heavy cover. despite this, the Germans prevailed and took possession of the graveyard. the feldwebel was badly wounded and shipped off to the rear areas for treatment.  a few phases later the remainder of the squad would be routed by concentrated fire from the VBs and another infantry squad that had taken up residence in the church.


The game was relatively uneventful for teh next while. after the bloody melee, both sides took up residence in hte buildings for cover, and protection against the mortars and VBs. the german 38(t) entered teh board and shot up some french infantry.


\Finally the lull broke The french got 3 phases in a row.  during the first phase the french opened fire on a building across the street, and killed 6! only 8 were alive inside the building, and the remaining shock routed the squad.  during the course of the next 2 rounds, the french continued the above average rolling, and cut down a full German squad in another building.  

The french player then opted to use his 1 chain of command dice to end the turn, forcing the french to role morale for the 2 broken squads.  the German player opted to use his lone chain of command dice to ignore one force morale test, but despite this, he was left with only 2 command dice to roll, a tank, a 5cm mortar team, and a single squad of 2 infantry(who had been rallied from the squad that opened the game with the melee). he still had the MG team and an AT team off board, as well as his LT. we called the game, with the Germans effectively neutralized.

This game ran faster then the previous one.  We started around 12:30 and were done shortly after 3:30.  the french luck at the end was phenomenal. Up until that point the loses had been about equal and neither side had seen much gain.


The next game won't be fore a bit, as we are probably playing imaginations in 2 weeks.  this works well as it give Martin time to get some Soviets painted.  I'd like to do a bit of Operation Barbarossa.